Space Station 13 Races
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A space station, also known as an orbital station or an orbital space station, is a spacecraft capable of supporting a human crew in orbit for an extended period of time. It lacks major propulsion or landing systems. Stations must have docking ports to allow other spacecraft to dock to transfer crew and supplies. Soyuz 11 – 1971 Eager to outstrip their counterparts in the U.S. Space program after the success of the moon landings, the Russians launched the world’s first space station, Salyut-1, in April.
Aside from humans, there are many other forms of sentient life in the vast emptiness of space.
Treat them with caution, as not all may be as they seem.
Hostile
Abductors - Abductors are technologically advanced alien society set on cataloging all species in the system. Unfortunately for their subjects their methods are quite invasive.
Ashwalkers - Ashwalkers creatures in lavaland. The land is bountiful of prey and sustenance, but foriegn powers move to exploit their land. Ashwalkers are building up a tribe and will expel these aliens from their home.Ashwalkers are essentially a group of tribal Lizards who must craft low tech weapons and armor to fight off the more technologically advance, but fewer in number, Humanoid invaders.
Holoparasites - A holoparasite, also known as a guardian spirit, is a special being that is bound to the single person that summoned it. It is summoned through either a deck of tarot cards, a parasitic nanomachine injector, or a scarab egg cluster.
Xenomorphs - Aliens, also known as Xenomorphs to differentiate them from the general term, are extraterrestrial lifeforms that use other living beings as a host during their life cycle. With black carapaces and wicked sharp claws, powerful night vision and the ability to see people through walls, xenomorphs are extremely dangerous. They are intelligent and capable of speaking to one another via a hivemind. In comparison to Earth species, xenomorphs are closest to parasitic wasps that live in colonies with queens and require another lifeform to gestate
Constructs - Shades and Constructs are slaved to their master's will. They must follow the orders of their master at any cost. They are capable of grasping intent, unlike synthetic beings. Shades as well as any constructs are EVA capable and can maneuver in space without outside aid. Should they die, they leave behind ectoplasma which can be used to make ghost-burgers. Constructs created by cultists automatically become cultists themselves, allowing them to identify their team mates, and even count for the escape objective. Clever crewmen who steal soulstones and shells can create their own constructs to fight the cult.
Statues - Made by the Wizard's spell Flesh to Stone. With the Staff of Animation their bloodlust is awakened and they start to hunt people, but can move only when they're not seen by anyone. They cannot be killed (or at least take A LOT of damage to die). Don't even blink about it.
Shadowlings (No longer in-game. Replaced by 'Nightmares'.) - Shadowlings are light-sensitive alien creatures from space. They are mainly defensive, but can 'enthrall' humans, which is basically a euphemism for enslavement of their minds. They start off disguised as a normal crewman (they can still enthrall like this!) but they have to take time to 'hatch' to unlock their full potential.
Revenants - Revenants are ghosts that have been infused with strange magical (read: alien) energies and brought partially back into the mortal plane. They are invisible to the naked eye but can still be influenced by mortal means (i.e. lockers). In addition, simple machinery or animals will recognize a revenant's presence and be alerted by their existence. Revenants are typically immortal while invisible, but some of their spooky abilities will reveal them to the crew for brief amounts of time.
Neutral
Lizardpeople - Second class citizens, lizards are generally regulated to lower level work. Within a department a lizard staff member may enjoy anything from almost equal standing to obvious racism and disrespect, depending on their coworkers. They enjoy few advantages beyond their striking appearance.
Plasmamen - Another, infrequently seen, race of lower-class Space Station 13 employees, plasmamen can only survive by breathing plasma. All employees wear special spacesuits and helmets to protect themselves from the station's robust atmospheric environment.
Cyborgs - The latest, and greatest invention of Robotics experts at Nanotrasen, they are normally loyal to the AI. Who the AI is loyal to, however..
Monkeys - Sapajus robustus or the robust tufted capuchin. Nanotrasen usually ships a large number of these annoying cute creatures to the station, so they can be used in horrific medical experiments, virus testing, and otherpurposes. Research in matter compaction and rearrangement have resulted in the Monkey Cube, a molded, powdery cube that when exposed to water, results in a monkey. Sometimes known to use tools laying about.
Shades - The spirit of an unlucky crewmember, bound to serve the onewhoused the Soul Shard. Shades are fragile, but being recaptured into their soulstone heals them. All a shade can do is slowly drain life, remove clothes (and handcuffs) and spin chairs.
Golems - Though they function equivalently to their adamantine brothers the source of these traditional golems is implied to be magical in nature. Golems generally do not have masters when they appear, though they suffer all the same problems adamantine do otherwise.
Adamantine Golems - Lumbering people of shining stone, adamantine golems are born into the servitude of their creators. While some will immediately gift these golems with freedom others will keep them close as assistants, bodyguards, or attack dogs. Golems do not have a will of their own unless granted one by their creator, and are not directly responsible for their actions if commanded.
Slimepeople - Former humans who were converted to slime by mutation toxin. Many scientists working in xenobiology will undergo this mutation willingly to work closer with their slimes, but others may mass produce the toxin and try to push it on others. Their bodies are composed of a toxic slime, which shouldn't be consumed by other races.
Podpeople - Human blood, resurrected through a plant. Podpeople are rare to see, often only making an appearance if the cloner has been destroyed or the power is out for an extended period of time. They enjoy a significant benefit in healing but suffer huge drawbacks. Without a source of light, they quickly wither and die.
Flypeople - Walking abominations of mismatched DNA caused by teleporter malfunctions. Careful use and upgrading of the teleporter can assure those that dabble with it don't end up in this sorry state. Unlike other mutant races, there's absolutely nothing redeemable about existing like this, unless you just enjoy being a freak.
Skeletons - The skeleton within, unleashed! Somehow still alive, a skeleton is just a sack of stark white bones. Clattering spooks, due to their supernatural qualities they're almost always associated with wizards. Skeletons enjoy a wide selection of useful immunities, just don't expect the crew to ever enjoy looking at you ever again.
Shadowpeople - Cursed beings of darkness, shadows that cannot exist for long in the light. They skulk in darkened maintenance corridors or in workplaces with intentionally destroyed lighting. They are not intrinsically evil, but still invoke an understandable level of mistrust in pretty much everyone.
They share many of the passive effects of shadowlings, but none of their innate spells or abilities. They are far less a threat.
Zombies - Rotted remains of former humans, brought almost all the way back to life. Unlike the zombies you find in movies, these zombies don't crave your brains despite what they might be compelled to say sometimes. It's perfectly possible to coexist with these zombies, though understanding their slurring speech might drive some to wish it wasn't.
Jellypeople - Bizarre three eyed beings with innervated skeletons immersed in a jelly frame. Their appearance is ghastly and utterly alien, though for some strange reason they almost seem nostalgic. They are functionally equivalent to slimepeople in almost all regards.
- SpaceX's Dragon capsule docked to the International Space Station on Monday, carrying a load of cargo.
- The spacecraft docked next to the SpaceX Crew Dragon ship that ferried four astronauts into orbit last month.
- For the next 13 months, SpaceX will have at least one spaceship in orbit continuously.
- Visit Business Insider's homepage for more stories.
After launching from NASA's Kennedy Space Center, a SpaceX Dragon capsule arrived at the International Space Station on Monday.
Unlike the Crew Dragon spaceship that flew four astronauts into orbit a few weeks ago, this model was designed to ferry supplies to and from space. It carried 6,400-plus pounds of Christmas presents, science experiments, and other resupply material. But the Crew Dragon is still attached to the ISS as well - it is slated to stay in space until May, then fly its crew back to Earth.
So now, Elon Musk's rocket company has two spacecraft docked to the space station for the first time ever.
'I'd just like to say a huge congratulations,' NASA astronaut Kate Rubins, who has been on board the station since October, said on NASA TV after the Dragon docked.
'It's pretty amazing to think that less than a month ago you docked four crew members,' Rubins added, referring to SpaceX's Crew-1 mission, which includes NASA astronauts Shannon Walker, Mike Hopkins, and Victor Glover, as well as Japan Aerospace Exploration Agency astronaut Soichi Noguchi. 'And now you're bringing a vehicle full of world class science for us to execute.'
The cargo Dragon spaceship will stay at the station for a month before it re-enters Earth's atmosphere and parachutes into the Atlantic Ocean. It's the 21st time SpaceX has sent cargo to the space station on one of its spaceships - it's been doing routine missions for this purpose since 2012.
SpaceX will have at least one spacecraft in orbit continuously until the end of next year
An image taken from the space station on Monday (below) shows the Dragon as it docked to one of the International Space Station's two ports. The image labeled with arrows above shows the cargo Dragon's nose cone near the top of the image, and a sliver of Crew Dragon's on the left.
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© NASA via AP In this image from NASA TV, SpaceX's Dragon spacecraft docks to the International Space Station, December 7, 2020. NASA via APMonday's docking was the latest event in SpaceX's busiest launch period ever.
Gallery: Space photos: Stunning images you have to see (USA TODAY)
By December 2021, SpaceX's two types of Dragon spacecraft - for crew and cargo - will have launched into space a combined 13 times since the company launched its uncrewed test flight of the Crew Dragon in March 2019.
What's more, if all goes according to plan, SpaceX will have had spaceships in orbit continuously for 13 months by the end of next year.
'Every time there's a Dragon launch, there'll be two Dragons in space,' Benji Reed, director of crew mission management at SpaceX, said at a press conference in October.
The company's next astronaut mission, Crew-2, is scheduled to launch in March. So those astronauts will overlap with the Crew-1 crew until May. The same thing should happen with the following mission, Crew-3: It's expected to launch in September 2021, so should tag up with Crew-2 in orbit.
SpaceX won the race in NASA's Commercial Crew program
© Jim Bridenstine/NASA From top left: Shannon Walker, Soichi Noguchi, Victor J. Glover, Jr., and Michael Hopkins pose with SpaceX founder Elon Musk and NASA Administrator Jim Bridenstine. Jim Bridenstine/NASASpace Station 13 Races 2019
SpaceX's astronaut missions - and the existence of Crew Dragon in the first place - are the product of NASA's Commercial Crew Program, which put private firms in competition for billions of dollars' worth of government contracts. SpaceX and Boeing won in the end.
Boeing is expected to launch the first crewed demonstration mission of its CST-100 Starliner spaceship in June 2021. The NASA astronauts chosen for that first flight are Barry Wilmore, Michael Fincke, and Nicole Aunapu Mann.
But first, Boeing will have to retry an uncrewed demonstration mission, since an attempt in December 2019 failed. During that flight, the Starliner entered orbit successfully but failed to rendezvous with the space station due to software errors that NASA then investigated.
Until the Starliner completes the required steps for certification, Crew Dragon remains the only ship the US has to carry astronauts to and from the space station.